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Improvements to refinement
hexzerg Offline
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#1
Exclamation  Improvements to refinement
Ok, I don't expect all of my suggestions to be implemented but it would be nice if some of them were. I think we should add in the breakage protection from HD oridecon/elunium for +7-+10. It helps a lot with refining rare items but like the official it has to be +7 first before you can get any breakage protection. My next suggestion is to add in bradium & carnium for upgrades past +10. A lot of items in the new world have bonuses for refining past +10. Although this might sound overpowering hear me out. Refining past +10 has no protection and has a less success rate than refining. From +1-+10 but doesn't always breaks the item, it sometimes just loses 3 levels of refinement. Let me know what you guys think of both of the suggestions. I would like at least one of them to be considered.
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10-06-2013, 11:46 AM
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Tulwar Offline
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#2
RE: Improvements to refinement
This would result in +9/10 glorious equips obtained too easily that are ridiculously strong. This type of refinement system is only available on Renewal isn't it? Correct me if I'm wrong..but it's a terrible idea to introduce renewal refinement system on a pre-re server...
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10-06-2013, 11:49 AM
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hexzerg Offline
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#3
RE: Improvements to refinement
Yes, it is a refinement system that started on renewal. It was just a suggestion.
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10-06-2013, 11:59 AM
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Gojira Offline
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#4
RE: Improvements to refinement
no
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10-06-2013, 12:06 PM
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Ptah Offline
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#5
RE: Improvements to refinement
^ +1
Getting renewal traits without renewal mechanics is a terrible idea. Or adding renewal mechanics at all for that matter imho :D
God i have too many characters. Just call me Bisu and let's end this -_-
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10-07-2013, 03:27 AM
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Aaronock Offline
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#6
RE: Improvements to refinement
Yah pretty much, the insurance thing was added cause you can go up to +20 gears in renewal since def is handled quite differently in renewal, this isn't nearly as broken as it sounds. Icon_razz

But doing that here? Heck naw.
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10-07-2013, 06:37 AM
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