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The super Gunsligner thread!
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Bloodbane Away
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Post: #41
RE: The super Gunsligner thread!

Uh, FB damage is suposed to register after 1 second of cast with the new svn, its called damage delay.

Its a nerf applied for gs due to the abuse of the damage stack they could do before with spread,tripleaction,FB stack resulting in 30 k damage in a single attack, presumed bug and i dunno.


can someone look into it?

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(This post was last modified: 10-03-2009 04:33 PM by Bloodbane.)
10-03-2009 04:23 PM
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Gertrude Offline
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Post: #42
RE: The super Gunsligner thread!

If you played gs so much blood, you know it was doing it before the snv
10-04-2009 02:22 PM
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Bloodbane Away
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Post: #43
RE:??The super Gunsligner thread!

Gertrude Wrote:If you played gs so much Bloodbane, you know it was doing it before the snv
Please use the correct name comprehension method to communicate with me.

Never noticed as bad as here.COULD BE RELATED TO THE WHOLE DELAY OF SKILLS Bug thats going around.

Clown: AV has a slightly bigger cool down.

Paladin: Shield Boomerang has a slightly bigger cool down too.

Besides, the whole damage registering issue is not that big since even if i got FB then i hid some how i still received the damage so that means the damage registers but is not seen till later.Its mostly a server issue i believe.Also tried to run into numa after being Fb on and same result so its not that huge of an issue.

the delay is of .30 secs, if you see it longer please change ISP or get a better computer because your lagging.

this only happens vs people, you shouldnt be in pvp yet so dont worry about it till you NEED to woe and or pvp, by then surely the issue might be fixed.

im done in this thread, if you cant live with something this minor in the server just leave @___@. youl miss out on so many other cool things HeRo has to offer.

Try playing other classes also. GS aint that great of a woer,pvper compared to trans.

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(This post was last modified: 10-04-2009 06:28 PM by Bloodbane.)
10-04-2009 06:24 PM
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Aneko Away
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Post: #44
RE:??The super Gunsligner thread!

Aneko Wrote:it's the new SVN that made them not as OP.


It wasn't as noticeable on our last server compared to here.
Learn to live with it and enjoy HeRO. Ok

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10-04-2009 11:16 PM
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Gertrude Offline
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Post: #45
RE: The super Gunsligner thread!

0.30 isnt minor in woe... Since we woe with less then 10 players in woe, when I kill someone with Fulllbuster, but he have time to kill me cause of the dalay, blood, it is a HUDGE problem.
When a HW is casting an amp sg 10 on me and my full buster dont stop his cast, I find its not minor neither.

And Why would I go play a trans class if I want to fire bullets with my guns.

And Aneko, I'd like to see 'heal' with the same problem... You would adapt to the fact you can't heal in time? No. It's like adding a 0.3 cast time to each asura.

But ya, since its a server problem and that it's too 'complicated' to solve you can close this thread.

Unless blood the agi gunslinger master wants to add something.

Oh and

'this only happens vs people, you shouldnt be in pvp yet so dont worry about it till you NEED to woe and or pvp, by then surely the issue might be fixed.'

Its the same thing on monsters too. And ya I died a few times cause of spiral pierce of dead Kasa's... Not like if loosing 1% cause of a bug when you are level 97 is a problem neither...

And why shoud'nt I be pvping since I can almost one shot most of the classes?
(This post was last modified: 10-09-2009 03:05 PM by Gertrude.)
10-09-2009 03:03 PM
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Bloodbane Away
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Post: #46
RE:??The super Gunsligner thread!

Gertrude Wrote:0.30 isnt minor in woe... Since we woe with less then 10 players in woe, when I kill someone with Fulllbuster, but he have time to kill me cause of the dalay, blood, it is a HUDGE problem.
When a HW is casting an amp sg 10 on me and my full buster dont stop his cast, I find its not minor neither.

And Why would I go play a trans class if I want to fire bullets with my guns.

And Aneko, I'd like to see 'heal' with the same problem... You would adapt to the fact you can't heal in time? No. It's like adding a 0.3 cast time to each asura.

But ya, since its a server problem and that it's too 'complicated' to solve you can close this thread.

Unless blood the agi gunslinger master wants to add something.

Oh and

'this only happens vs people, you shouldnt be in pvp yet so dont worry about it till you NEED to woe and or pvp, by then surely the issue might be fixed.'

Its the same thing on monsters too. And ya I died a few times cause of spiral pierce of dead Kasa's... Not like if loosing 1% cause of a bug when you are level 97 is a problem neither...

And why shoud'nt I be pvping since I can almost one shot most of the classes?

lol laters.

Have fun in hero.

Never forget the old days.
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10-09-2009 04:19 PM
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Kulluminatii Offline
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Post: #47
RE: The super Gunsligner thread!

Well, I believe I know what he's talking about now. There is a very slight delay, but I never paid much attention to it. I guess it may be an even greater delay due to your connection? Not sure, I guess I will try it out myself again and try to "time" the so-called delay.
10-09-2009 04:28 PM
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Ultima_Pi Offline
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Post: #48
RE: The super Gunsligner thread!

Noob Question.

Is the inability to use a Fly Wing directly after Full Blast related to any of thread? Even after the damage has registered?

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10-23-2009 01:59 PM
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Kulluminatii Offline
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Post: #49
RE: The super Gunsligner thread!

Cant use any type of skill/item for 3 seconds, and I believe that is not what he is talking about Icon_wink.
10-23-2009 02:36 PM
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