Poll: Possible WoE Changes
In favor of castle warp in Warper NPC
Against castle warp in Warper NPC
In favor of Star Gladiator WoE Map Change
Against Star Gladiator WoE Map Change
I WoE on Sunday and COULD make it to Saturday
I WoE on Sunday and could NOT make it to Saturday
I Don't WoE on Sunday but would make it if it was Saturday
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Possible WoE Changes
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mahawirasd Offline
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Post: #31
RE: Possible WoE Changes

well that was my initial reasoning as to why WOE should be saturday server time because any time saturday server time is still either saturday or sunday elsewhere in the world, thus making it more viable to everyone. Sure it might still mean 2 AM sunday in GMT +7, but hey at least that's an acceptable sacrifice rather than having to sacrifice your workday morning Ok


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09-20-2011 10:34 AM
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pnutbuttajelly Offline
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Post: #32
RE:??Possible WoE Changes

mahawirasd Wrote:well that was my initial reasoning as to why WOE should be saturday server time because any time saturday server time is still either saturday or sunday elsewhere in the world, thus making it more viable to everyone. Sure it might still mean 2 AM sunday in GMT +7, but hey at least that's an acceptable sacrifice rather than having to sacrifice your workday morning Ok


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09-20-2011 10:52 AM
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Seth~ Offline
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Post: #33
RE: Possible WoE Changes

Agreed it will be better. But then it might be more crappy for some other people, like I will be happily be not woe'ing. Due to 3-4am WoE and work (sometimes) for me.

Not to restart the previous discussion on this. But like I think the GM's should consider a range of options for the WoE times and not one solution that must fit all,??then like get a poll on that (since the current poll about 16% wants it 11% don't, so the rest don't care?). The bottom line: one solution will negatively affect someone else so a majority is needed on any option proposed.

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(This post was last modified: 09-20-2011 05:33 PM by Seth~.)
09-20-2011 03:09 PM
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Adrillf Offline
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Post: #34
RE: Possible WoE Changes

I have a problem with SG map changes.

Here's the thought.

Let's say you're set up so that you have Odins, and DG set as your maps.

You would then go to WoE, and tell the NPC to reset your map to WoE castles, and they would do that.

Here's when the kicker comes in- when you get done with WoE you have three options.
#1- You're stuck with the WoE maps, sorry, you're never going back to regular maps ever again. (I don't see the GM's doing this one)
#2- Your maps get completly reset and you have to go back to Odins or DG to set them again (I do see this one happening if this is implimented)
#3- Somehow the GM's wave their magic rod and your maps instantly get reset to whatever they were before WoE. (I don't see this one, too much coding and time that the GM's don't want to waste on a class that doesn't get used.

This means that #2 is the answer to the question with SG's and maps.

The problem I have with this is that it acts as a free reset for SG's. They don't have to worry about picking a wrong map, or anything like that, because all they have to do is run to WOE, get reset to a WoE map, wait for WoE to end, and then have a clean slate to work off of.

I know that SG's aren't the most popular class ever, but by doing this, you make it possible to really abuse the SG map setting. (That is unless GM's are acting really evil and pick #1, or really ambitious and code #2)
09-22-2011 12:56 PM
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Child of Bodom Offline
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Post: #35
RE: Possible WoE Changes

I dont see #2 as a big problem. Even if they do reset maps, the reset should only be available at woe times so it means you get 2 times out of the week to do it. Meaning you get a free reset of your maps 2 times a week if you really want to. But if the SG is good theyll probably either pick mvp maps or go back to skeggs and DG.

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09-22-2011 02:06 PM
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Kittie Offline
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Post: #36
RE: Possible WoE Changes

Well the thing Adrillf stated would be a reason for me to vote no, the only reason i voted yes is if it cannot be abused by PvM SG's to just reset their maps in case they screwed up/want to change/*insert other reason*.

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09-22-2011 04:48 PM
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Incarn Offline
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Post: #37
RE: Possible WoE Changes

can you guys not read? @_@

2) NPC for Changing Star Gladiator WoE Maps:
  • Made a Star Gladiator for WoE but its chosen map is not in the castle that you want to WoE in, or worse it's in a castle that closed during a rotation? Well then this might be the suggestion you want.
  • Note: This would ONLY be from WoE Castle map to WoE castle map and would be between WoEs, so you cannot change during WoE.

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09-22-2011 07:11 PM
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mahawirasd Offline
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Post: #38
RE: Possible WoE Changes

that and how a pvm SG could probably do with much less vit and it's prolly faster and cheaper to make 2 separate SGs than keep resetting Ok


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09-24-2011 12:00 PM
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Former-GM-Circe Offline
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Post: #39
RE:??Possible WoE Changes

Seth~ Wrote:(since the current poll about 16% wants it 11% don't, so the rest don't care?).

That includes ALL votes on the poll, not just the votes for that section of the poll.

As had already been established both int he first post, and in further posts in the thread, the SG map change would be from only WoE map to WoE map.
A SG won't be able to swap their Poring map to DG all of a sudden with it.

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09-28-2011 12:11 AM
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Seth~ Offline
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Post: #40
RE: Possible WoE Changes

True, xD. But less people still voted for those compared to "In favor of castle warp in Warper NPC" yes?

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09-28-2011 12:01 PM
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