Poll: Was Orcus' difficulty balanced regarding the loots?
This poll is closed.
Orcus was too easy 0% 0 0%
Orcus seemed balanced 0% 0 0%
Orcus was too hard 25.93% 7 25.93%
I was not present during the event, or I'm not sure 74.07% 20 74.07%
Total 27 votes 100%
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Orcus discussion thread
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azurerogue Offline
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Post: #11
RE:??Orcus discussion thread

Gojira Wrote:A mvp that can be pushed back....wtf? o.o

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10-18-2011 08:50 AM
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ManiacManiac19 Offline
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Post: #12
RE: Orcus discussion thread

He was fun to kill in a ginormous group where you can die every few minutes then respawn sort of easily.. But I think it'd be too hard in Thanatos tower, if you all die you have to run back again, and he heals too right? And you'll have to keep spending stones/fragments to get back in.I have no opinion on the items he drops, but he seems a lil' too hard. But... we did manage to kill him sooo...

Ha I still vote "too hard". I died way too much not to vote for that.. Laugh

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10-18-2011 09:23 AM
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loveapples Offline
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Post: #13
RE:??Orcus discussion thread

ChaosPrince Wrote:1 word... too much...
That's two words.


And by the sounds of it, anyone with a GTB survives pretty well, which is only a handful of people in the server. Maybe 5 to 7 people, by my count.
10-18-2011 09:32 AM
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Former-GM-Circe Offline
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Post: #14
RE: Orcus discussion thread

I don't believe the map would warp you out on death, that seems counterproductive..

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10-18-2011 09:38 AM
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azurerogue Offline
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Post: #15
RE: Orcus discussion thread

You're also asking for judgements of difficulty based on what sounds like a mass-PvM/MvP event. Those are always harder than using an organized group with experience/tactics.

Out of curiosity, why only +3% dmg on demi humans? Isn't this supposed to be the str version of an orlean's glove? Why not +3% dmg on non-boss and boss monsters instead?

- Albus Dumbledore 99/70 Professor - Albus DumbIedore 92/59 Professor
- AIbus Dumbledore 93/50 Wizard - AIbus DumbIedore 1/1 Novice
- Astaroth 99/70 Creator - Dawkins 99/70 Creator
- Exemplar 98/69 Paladin - Equitas 80/47 Paladin
- Mephistopheles 95/65 Lord Knight - Shogo Kawada 97/67 Stalker
10-18-2011 09:44 AM
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Former-GM-Circe Offline
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Post: #16
RE:??Orcus discussion thread

azurerogue Wrote:You're also asking for judgements of difficulty based on what sounds like a mass-PvM/MvP event.??Those are always harder than using an organized group with experience/tactics.??

Out of curiosity, why only +3% dmg on demi humans???Isn't this supposed to be the str version of an orlean's glove???Why not +3% dmg on non-boss and boss monsters instead?

I know. :X
Even monsters like Nidd etc had very different taking down styles as players learned to counter him, even with fully prepared, specific parties.



As for the latter part, you'll need to await an answer from Azote or Pandora, sorry.

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10-18-2011 09:51 AM
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Threx Offline
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Post: #17
RE: Orcus discussion thread

Like I said I didn't like the mvp being frozen, stunned or cursed because after all he's a mvp. Pandora said it makes him special tho.

The Evil Land merged with EQ, Fire Pillars, Meteor Storm and iirc Meteor Assault was too much, people were dying just standing out of range. In my opinion the mvp skills should be divided in phases, like Satan Morroc, according to it's HP.

Other than that the Mvp looks awesome and the map is going well.
10-18-2011 09:56 AM
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GM-Pandora Offline
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Post: #18
RE: Orcus discussion thread

Orcus wasn't flagged as a boss which is why he could be knocked back and status'ed, that will be fixed before release.

The ginormous wasn't very organised, so +1 to what azurerogue just said. It doesn't take GTB to beat Orcus.

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10-18-2011 10:06 AM
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Shikari Offline
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Post: #19
RE: Orcus discussion thread

If only he had been undead you could have TU'ed him u.u

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10-18-2011 11:14 AM
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iSpam Offline
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Post: #20
RE: Orcus discussion thread

or just coma him since status can affect him, why didnt anyone thought of that during the event after seeing him being affected by statuses =.="

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10-18-2011 12:34 PM
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