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SVN BUGS ~ Post them here
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Asumi Offline
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Post: #41
RE: SVN BUGS ~ Post them here

Thats not really the point....it is possible to put a limit on the zoom. To me, it's more of a bug than a "feature" which is why I posted it here...also the thing with the tilting the map upside down should probably be looked at.

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08-31-2007 03:42 AM
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Former-GM-Auron Offline
GM-Dolly supreme
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Post: #42
RE: SVN BUGS ~ Post them here

This was one of the first thing reported during testing and it was not found necesserie to change/fix it. Right now it's also a lot better to focus on other bugs since this one doesn't stop anyone from playing on the server. Maybe after all the others problems are fixed this will be looked at.

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08-31-2007 03:46 AM
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Asumi Offline
Fallen Angel
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Post: #43
RE: SVN BUGS ~ Post them here

Like my daggers /no1

Also, I seem to be having issues with the different color Main clients. I'm going to re-download them and see if it was just a faulty download, but I'm pretty sure it isn't.

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08-31-2007 03:48 AM
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Kyouhei Offline
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Posts: 173
Joined: Jul 2007
Post: #44
RE: SVN BUGS ~ Post them here

Im not sure if its an SVN bug but @autoloot doesnt seem to be working properly. For example, I went to sohees and set autoloot to @autoloot 3 so I can pick up authoritative badge (Which is 3%). But it just drops to the ground instead of going to my inventory.
08-31-2007 07:47 AM
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Edward Elric Offline
Full Metal
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Posts: 229
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Post: #45
RE: SVN BUGS ~ Post them here

As GM-Auron said our svn is based on Iro and ragnawiki is the best source to check the skill changes... so it?s possible a bug.
Acid bomb according to ragnawiki is supposed to deal the dmg with the same property as ur weapon is(like fire property dmg for bazerald), but I checked and its still only neutral.
http://www.ragnainfo.net/wiki/index.php/Acid_Bomb
(take look on the dmg formula)
08-31-2007 10:34 AM
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Myuuu Offline
Strawberry Shortcake.
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Posts: 69
Joined: Feb 2006
Post: #46
RE: SVN BUGS ~ Post them here

All my quests seemed to have reset themselves after the SVN update. o__O
Was this supposed to happen? D:

(Ex. I had to redo the juice making quest and the biolabs quest so far. D: )
08-31-2007 04:23 PM
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GM-Pandora Offline
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Post: #47
RE: SVN BUGS ~ Post them here

For lost quests, please go here now (if you did not redo the quest yet):
http://pandoraonline.net/forum/showthread.php?tid=3463

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09-01-2007 09:19 AM
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Aaronock Offline
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Post: #48
RE: SVN BUGS ~ Post them here

The Legendary Joe Wrote:You can't see magic rod being cast until it actually works against another magic spell, it's sorta harder to time it just right IMO =/

Actually it is much easier now because you stop moving when you cast it and your opponent doesn't know you are using it at all now. Have fun messing with people's heads :]

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09-01-2007 11:32 PM
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ZeroEdge Offline
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Post: #49
RE: SVN BUGS ~ Post them here

Probably not a bug, but is Battle Chant still supposed to be spammable, or do you have to wait for the 10 seconds to pass to get the buffs?

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09-02-2007 12:44 AM
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Jasper Offline
Don't do drugs kids :O
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Post: #50
RE: SVN BUGS ~ Post them here

not sure if its a bug or not, but is it normal that i randomly get cursed on my wizard while walking in bio labs?

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09-02-2007 02:00 PM
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