Skills
|
- Teleport Lv1, Chase - Rude attacked @ Self, 0 sec cast time, 5 sec cast delay, 50% chance.
- Teleport Lv1, Idle - Rude attacked @ Self, 0 sec cast time, 5 sec cast delay, 50% chance.
- Teleport Lv1, Attacked - Rude attacked @ Self, 0 sec cast time, 5 sec cast delay, 50% chance.
- Power Up Lv1, Any - Rude Attacked @ Self, 1 sec cast time, 10 sec cast delay, 50% chance, uninterruptible.
- Power Up Lv1, Any - Hit by long range physical attacks @ Self, 1 sec cast time, 10 sec cast delay, 50% chance, uninterruptible.
- Power Up Lv1, Any - HP between 1% and 20% @ Self, 1 sec cast time, 10 sec cast delay, 50% chance, uninterruptible.
- Expulsion Lv1, Attack - Always @ Target, 1 sec cast time, 30 sec cast delay, 1% chance, uninterruptible.
- Ghost Attribute Change Lv1, Any - HP <30% @ Self, 0 sec cast time, 60 sec cast delay, 100% chance.
- Two Hand Quicken Lv20, Attack - HP between 50% and 100% @ Self, 0 sec cast time, 300 sec cast delay, 30% chance, displays /ho emotion.
- Wide Stone Curse Lv5, Attack - Always @ Self, 0.5 sec cast time, 60 sec cast time, 100% chance, uninterruptible.
- Wide Stone Curse Lv5, Chase - Always @ Self, 0.5 sec cast time, 60 sec cast time, 100% chance, uninterruptible.
- Meteor Storm Lv11, Idle - HP <80% @ Random Target, 0 sec cast time, 10 sec cast time, 50% chance.
- Meteor Storm Lv11, Attack - Player in range @ Random Target, 0 sec cast time, 10 sec cast time, 50% chance.
- Meteor Storm Lv11, Attack - Hit by long range physical attacks @ Random Target, 0 sec cast time, 10 sec cast time, 50% chance.
- Meteor Storm Lv11, Chase - Player in range @ Random Target, 0 sec cast time, 10 sec cast time, 50% chance.
- Meteor Storm Lv11, Chase - Hit by long range physical attacks @ Random Target, 0 sec cast time, 10 sec cast time, 50% chance.
- Meteor Storm Lv11, Idle - Player in range @ Random Target, 0 sec cast time, 10 sec cast time, 50% chance.
- Meteor Storm Lv11, Idle - Hit by long range physical attacks @ Random Target, 0 sec cast time, 10 sec cast time, 50% chance.
- Lord of Vermilion Lv10, Chase - Always @ Target, 0.5 cast time, 10 sec cast delay, 50% chance, uninterruptible.
- Fire Pillar Lv11, Idle - Always @ 5x5 area around itself, 0 sec cast time, 2 sec cast delay, 100% chance.
- Shield Break Lv5, Attack - Always @ Target, 0 sec cast time, 15 sec cast delay, 5% chance.
- Slow Cast Lv5, Attack - Always @ Self, 0 sec cast time, 30 sec cast delay, 100% chance.
- Earthquake Lv1, Attack - HP <80% @ Self, 2 sec cast time, 45 sec cast delay, 50% chance, uninterruptible.
- Earthquake Lv1, Chase - HP <80% @ Self, 2 sec cast time, 45 sec cast delay, 50% chance, uninterruptible.
- Evil Land Lv10, Chase - Rude attacked @ Self, 0 sec cast time, 15 sec cast delay, 100% chance.
- Evil Land Lv10, Idle - Rude attacked @ Self, 0 sec cast time, 15 sec cast delay, 100% chance.
- Evil Land Lv10, Attack - HP <50% @ Self, 0 sec cast time, 15 sec cast delay, 100% chance.
- Heal Lv11, Chase - HP <99% @ Self, 0 sec cast time, 20 sec cast delay, 100% chance
- Heal Lv11, Idle - HP <99% @ Self, 0 sec cast time, 5 sec cast delay, 100% chance.
- Summon Slaves, Idle - On spawn (1 Anastasia, 1 Isha-Denarthun, 1 Kauvra) @ Self, 0 sec cast time, 30 sec cast delay, 100% chance.
- Summon Slaves, Idle - Number of Slaves =0 (1 Anastasia, 1 Isha-Denarthun, 1 Kauvra) @ Self, 0 sec cast time, 20 sec cast delay, 100% chance.
- Summon Slaves, Chase - Number of Slaves =0 (1 Anastasia, 1 Isha-Denarthun, 1 Kauvra) @ Self, 0 sec cast time, 20 sec cast delay, 100% chance.
- Summon Slaves, Attack - Number of Slaves =0 (1 Anastasia, 1 Isha-Denarthun, 1 Kauvra) @ Self, 0 sec cast time, 20 sec cast delay, 100% chance.
- Recall Slaves, Idle - Always @ Self, 0 sec cast time, 15 sec cast time, 100% chance.
- Recall Slaves, Chase - Always @ Self, 0 sec cast time, 15 sec cast time, 100% chance.
- Recall Slaves, Attack - Always @ Self, 0 sec cast time, 15 sec cast time, 100% chance.
|