Mode
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Can Move, Aggressive, Assist, Cast Sensor (Idle), Can Attack, Cast Sensor (Chase), Change Chase, Change Target (Attack), Change Target (Chase)
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Skills
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- Increase AGI Lv 10 on self when targetting a player, HP Below 50%, 0.5s cast time, 30s delay, 10% cast chance, Uninterruptable
- Teleport Lv 1 on self when idle, Rude Attacked, 0s cast time, 3s delay, 100% cast chance, Interruptable
- Counter Attack Lv 5 on self when attacking, When melee attacked, 0s cast time, 5s delay, 10% cast chance, Interruptable
- Wind Blade Lv 5 on random target when targetting a player, Always, 0.5s cast time, 5s delay, 10% cast chance, Uninterruptable
- Defense disregard attack (NPC) Lv 1 on target when attacking, HP Below 50%, 0s cast time, 5s delay, 10% cast chance, Interruptable
- Critical Wounds (NPC) Lv 1 on target when attacking, HP Below 50%, 0s cast time, 5s delay, 10% cast chance, Interruptable
- Emotion (NPC) Lv 1 on self when targetting a player, Always, 0s cast time, 5s delay, 5% cast chance, Interruptable
- Splash attack (NPC) Lv 1 on target when attacking, Attacked by 2 or more players, 0s cast time, 5s delay, 20% cast chance, Interruptable
- Wind Attribute Attack (NPC) Lv 2 on target when attacking, Always, 0.5s cast time, 5s delay, 5% cast chance, Uninterruptable
- Snatch Lv 1 on target when attacking, Always, 0s cast time, 5s delay, 5% cast chance, Interruptable
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